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  1. #61
    Ngày tham gia
    29 Aug 2006
    Đến từ
    FCN-VN
    Số bài viết
    684
    Cấu hình như nào ta
    Lại ôm máy mà down thôi


  2. #62
    Ngày tham gia
    04 Oct 2006
    Số bài viết
    73
    hy vọng cái card đồ hoạ SAPPHIRE HD 4870 PCIe có thể chạy nổi 3d


  3. #63
    Ngày tham gia
    22 Oct 2006
    Số bài viết
    1,005
    Link bài gốc

    Xem bài gốc ở link trên, phía dưới là phần lược dịch tóm tắt

    Bấm vào để xem hình




    Nội dung chính:

    - Cần lựa chọn kỹ lưỡng thành viên ban huấn luyện để có được những lời khuyên chính xác nhất. Khu vực cột biểu đồ bên phía tay phải của hình là chỉ số đánh giá mức độ về kỹ năng của thành viên trong ban huấn luyện.

    • Điểm đáng chú ý trong hình là cột Recruitment: TL.HLV nào có cột này cao có thể đưa ra nhiều gợi ý về những cầu thủ chơi ở 1 vị trị nhất định.
    • Cột Club Players Knowledge cũng tác động tương đối đến độ chính xác của các cột khác chẳng hạn như Recruitment, Tactical Knowledge, v...v.... Cột này phụ thuộc vào thời gian làm việc tại CLB.




    - Cải tiến trong mục Assistant Manager Feedback

    • Cải tiến AI của ast.man
    • Vẫn giữ đầy đủ những chức năng đã xuất hiện trong các phiên bản trước, một số chức năng khá giống với chức năng của Backroom Meeting. (đã có khả năng gợi ý thiết lập cả phần Opposition Instructions)
    • Giải pháp về những rắc rối ngoài lề sân cỏ của cầu thủ: ghét đội trưởng, sức ép do có tuyển trạch viên của đội khác đến dự khán, ghét HLV trưởng (người chơi), v...v...



    \\\\\\\\\\\\\\\\\\\

    Blog kế sẽ nói về Match Engine, 3D Match View, Match Analysis, Tactics Creator đi kèm với clip về FM2010 Match Engine


    Lần sửa bài viết gần nhất bởi hiru : 04-09-2009 vào lúc 08:43 PM
    True champions are those who fight till their last breath...
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  4. #64
    Ngày tham gia
    02 Sep 2006
    Số bài viết
    792
    Football Manager 2010 new features blog Day 2: exclusive new screenshots and backroom advice explained



    Yesterday, on the first Football Manager 2010 features blog, I mentioned for the first time the new 'backroom advice' feature, with a little screenshot to whet your appetite.

    Over the next two days I'll be going into more detail with the new feature, and also talk about how assistant manager feedback has been improved for FM2010, as they are linked together in many ways.

    The idea of the 'backroom advice' part of the game is to ensure that the manager is better informed about what is going on at their team, and to get help with areas that they might be missing out on.

    You can call a backroom meeting at any point, and they will bring up any things that they wish to discuss.

    Once a month, they will call a meeting, and you can attend, or decide not to. So it's not something you have to use, but we think you'll find it useful and easy to use. They'll also come to you requesting a meeting on your first day in the job, pre-season and pre-match.

    For a start, when one of the backroom staff suggests something, there is a one click button to say that you want to use the advice. So, say one of your coaches recommends that one of your players game could benefit by being asked to learn how to play a simple passing game, there will be a button there for you to click, and the coach will do the rest. You won't have to go to the players interaction screen, and choose the option yourself.

    There's a wealth of information that your backroom staff will come to you with. I'm not going to reveal everything here, as you'll have to play the demo and the game to find out the full extent, but the kind of things they come to you with are:

    * Staff and player recommendations for spaces in the back-room and the squad, both at first team and youth levels
    * Recommending set piece takers and potential captains
    * Tactical advice pointing out advantages and weaknesses that the opposition have over your team
    * Stats about your own team that will help you with your own tactics
    * Advice about player interaction - both your own players, and ones that you might be looking at
    * Advice about transfer status and contracts of your own players
    * Recommendations about training for individual players
    * Youth development recommendations
    * Comparing your squad against others in the division on things like pace, technique and age
    * Recent form
    * Training improvements and drops
    * Squad weaknesses
    * Areas which a scout should be assigned to
    * Best formation (based on the players at the club)

    And many many more!

    In tomorrow's blog, I'll be looking at how your staff affect the validity of the backroom advice, and also looking at some changes in how you and the assistant manager interact in the game.
    PS: Busy quá nên chưa dịch được sorry

    PREPARE TO RETIRE

  5. #65
    Ngày tham gia
    02 Sep 2006
    Số bài viết
    792
    Football Manager 2010 new features blog Day 3: New, improved Assistant Manager! New screenshots!

    In today's blog I'll be talking about improvements and additions to the assistant manager feedback in Football Manager 2010, and also talking more about the backroom advice feature which I spoke about in yesterday's blog.

    As with anything in our games, we try and make it as realistic as possible. There'd be little point adding in something like backroom advice if you were going to get perfect advice every time.

    Therefore, it's important to select your staff carefully in FM2010 if you want to be getting the best advice.

    You can see on the right hand side of the screenshots abover that there is a section with bar graphs, which shows how good a member of staff is rated at different areas. The higher the rating in an area, the more likely you are to be getting accurate information.

    On top of this, if a member of staff has high ratings in an area, such as recruitment, then they will offer more choices for you, so someone with high recruitment stats, may offer you three choices of players for a position, rather than one.

    Another influence on the level is the 'Club Players Knowledge'. This is how well a staff member knows the players at the club. It is based on the time the staff member has been at the club and their own ability. So a staff member with good 'Recruitment Knowledge' but 'Poor Club Players Knowledge' will move down a level of advice as they don't know the club players well enough to offer the best advice. They might offer you two, rather than three, as they aren't sure who will be better than your own clubs player, as they don't know the player well enough!

    But it can also be a positive, as a medium 'Tactical Knowledge' will get a boost should the staff member have very good 'Club Players Knowledge' will give them a boost

    That's enough about that for now - you'll be able to find out more and try it for yourself when we release the demo of the game. And MirrorFootball will be the first place to get it from.

    Now on to improvements in the assistant manager feedback.

    Your assistant is there to give you advice in most areas of the game, just as they would do in real life, and we've expanded the areas that they'll be able to help you with this year.

    As well as all the things that have gone into the backroom advice section, the assistant will also now give you feedback on players playing out of position, and whether they are likely to be capable of playing there.

    We've also added in feedback when players have poor motivation for a bunch of different reasons, like disliking the captain, the pressure of scouts coming to watch him, or even if he dislikes you, with suggestions on how to fix it.

    We've improved the intelligence of assistants as well - or, actually, made it worse! Their scouting abilities will have to be very good now if you want them to give the right comments when you're looking to sign a player or let you know if he thinks the player will be likely to get a work permit or not.

    He'll also help you with setting 'opposition instructions' in the lead up to playing a match,

    So that's a whole lot more help from your staff in your quest for glory.

    Next week is match engine week. We'll be looking at the improvements and additions for the 3D match view, improvements to the match engine itself, the all new match analysis feature and the also also new tactics creator. And some videos of the FM2010 match engine in action too. It's going to be a very busy week.

    I hope you all have a lovely weekend!

    PS: Busy quá nên chưa dịch được sorry


    PREPARE TO RETIRE

  6. #66
    Ngày tham gia
    22 Oct 2006
    Số bài viết
    1,005
    sao lại chưa dịch là thế nào hả bác 2 bài phía trên của em chính là nó đấy thôi

    True champions are those who fight till their last breath...
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  7. #67
    Ngày tham gia
    11 Mar 2008
    Số bài viết
    227
    Chuẩn bị kiếm em Asst đỉnh thôi. Làm thế này khá hay nhưng mà dùng Asst. em thấy giống kiểu cắm auto quá

    Trông chờ vào hệ thống tactics mới rất nhiều

    Không có người đàn ông xấu, chỉ có người đàn ông không biết làm giàu

  8. #68
    Ngày tham gia
    31 Aug 2006
    Đến từ
    FM world
    Số bài viết
    312
    Công nhận là càng ngày càng rối mắt. Kiểu này FM nói không với newbie rồi.

    http://hattrick.org - Hãy chọn đội bóng cho riêng mình

  9. #69
    Ngày tham gia
    31 Aug 2009
    Đến từ
    Đà Lạt
    Số bài viết
    112
    hên mình bắt đầu chơi fm từ fm2008

    ko thì giờ có mà ....


  10. #70
    Ngày tham gia
    02 Sep 2006
    Số bài viết
    792
    thanks hiru nhiều hén

    PREPARE TO RETIRE

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